Update 2.1 is Live!

With the arrival of Update 2.1 you'll now be able to enjoy Clan chat functionality, a brand new line of British tank destroyers and a number of other new features and fixes. Take note of the server downtime and read carefully to learn how you can earn free Premium time!

Update 2.1 is Live!

Server Downtime

September 8, 14:00 PT (17:00 ET) to 18:00 PT (21:00 ET) - (times are estimates)

Premium Bonus Changes

As usual, we're offering two free days of Premium time to celebrate the new update. We've made a few changes to the policy, read carefully to ensure you get your complimentary Premium time!

  • To receive the two days of Premium time, you must enter the game and play at least one (1) battle between September 12, 09:00 PT (12:00 ET) and September 13, 09:00 PT (12:00 ET). Regardless of the battle's result, you will receive the bonus immediately after the battle.
  • The two (2) Days of Premium notification will appear in the news section under "Notifications" showing that you have earned it!
  • This bonus Premium time will only be active for 48 hours after the battle.

Release Notes

New Content

  • Clan Chat functionality has been added as well as improvements to the Clan search process and interface.
  • A Community tab has been added to the sidebar menu, allowing quick access to Blitz pages on social media.
  • A new loading screen has been added.
  • A new branch of British tank destroyers has been added, including UC-2 PDR (II), Valentine AT (III), Alecto (IV), AT2 (V), AT8 (VI), AT7 (VII), AT15 (VIII), Tortoise (IX) and FV215b 183 (X).

Fixes and Improvements

  • Mission distribution algorithm improved: now it considers player’s highest vehicle tier and most frequently used vehicles.
  • Settings descriptions reworked and improved.
  • Loading image for Port Bay map changed.
  • Visual reworks made for Clan screens.
  • Tooltips on Clan characteristics added to profile screen.
  • Part of missions for tiers I–III were either removed from rotation or had their conditions simplified.

Balance Improvements

Hetzer

  • For the 10,5 cm StuH 42 L/28 gun, reload speed increased from 12.9 to 16.5 seconds.

Cruiser Mk. III

  • For the 40mm Pom-Pom gun:
    • Number of shells in a clip decreased from 4 to 3;
    • Reload time decreased from 12 to 9.3/9 seconds (stock/top turret).

Cruiser Mk. IV

  • For the 40mm Pom-Pom gun, reload time increased from 8.25 to 10.5 seconds (for both turrets).
  • For the QF 40mm Mk. VI Bofors gun, reload time increased from 8 to 8.5 seconds.

М8А1

  • For the 75mm AT Howitzer M3 gun, aiming time increased from 1.9 to 2.3 seconds.
  • For the 75mm AT Gun M3 gun:
    • Reload time rounded from 9.989 to 10 seconds.
    • Dispersion on turret traverse changed from 0.18 to 0.16.
  • For the 5 mm Gun M1:
    • Dispersion on turret traverse changed from 0.18 to 0.1/0.08 (stock/top turret).
    • Gun dispersion after firing changed from 4 to 3.5.
  • For the 3-inch AT Gun M7:
    • Reload time rounded from 9.989 to 10 seconds.
    • Dispersion on turret traverse changed from 0.16 to 0.22.
    • Aiming time increased from 1.7 to 1.9 seconds.

T40

  • For the 75mm Howitzer M1A1 gun:
    • Dispersion on turret traverse changed from 0.18 to 0.16.
    • Aiming time increased from 1.7 to 2.3 seconds.
  • For the 3-inch AT Gun M191:
    • Reload time increased from 8.7 to 10.2 seconds.
    • Dispersion increased from 0.43 to 0.47.
  • For the 105mm AT Howitzer M3:
    • Reload time increased from 11.97 to 16.5.
    • Dispersion on turret traverse changed from 0.08 to 0.16.
    • Aiming time increased from 1.7 to 2.3 seconds.
  • For the 57mm Gun M1, gun dispersion after firing changed from 4 to 3
  • For the 76mm AT Gun M1A1:
    • Reload time increased from 8.2 to 9 seconds.
    • Aiming time increased from 1.7 to 2.3 seconds.
    • Gun dispersion after firing changed from 4 to 3.5.

A-20

  • For the 45mm 20К gun, reload time decreased from 4.15 to 3.8/3.7 s (stock/top turret)
  • For the 37mm ZiS-19 gun:
    • Reload time decreased from 4.15 to 2.9/2.85 s (stock/top turret).
    • Aiming time decreased from 1.9 to 1.5 seconds.
  • For the 37mm Automatic SH-37 gun:
    • Dispersion decreased from 0.45 to 0.43.
    • Number of shells in the autoloader increased to 6.
    • Autoloader reload time increased from 6.3 to 8. 6/8.4 seconds (stock/top turret).
    • Aiming time decreased from 2.3 to 1.7 seconds.
    • For UBR-160 bis shells, penetration increased from 46/28 to 56/45mm.
    • For UBR-160PA shells, penetration increased from 62/25 to 97/75mm.
  • For the 76mm L-11 gun:
    • Reload time decreased from 14.4 to 11.2 seconds.
    • Aiming time decreased from 2.5 to 2.3 seconds.
  • For the 45mm VT-42 gun:
    • Reload time decreased from 3.5 to 3 seconds.
    • Aiming time decreased from 1.9 to 1.3 seconds.
    • Gun dispersion after firing changed from 3.5 to 3.

T-46

  • For the 37mm Automatic SH-37 gun:
    • Dispersion decreased from 0.45 to 0.43.
    • Number of shells in the autoloader increased to 6.
    • Autoloader reload time increased from 6.9 to 10.2 seconds.
    • Dispersion on turret traverse changed from 0.14 to 0.12.
    • Aiming time decreased from 2.3 to 1.9 seconds.
    • For UBR-160 bis shells, penetration increased from 46/28 to 56/45mm.
    • For UBR-160PA shells, penetration increased from 62/25 to 97/75mm.

E 25 "#1"

  • For the 7,5 cm Pak 42 L/70 gun, reload time changed from 4.5 to 3.8 seconds.

Changes in Penetration Rates

  • For the 105mm AT M4 gun, HE shell penetration changed to 30mm.
  • Rebalanced damage from AP and HEAT shells, HE shell penetration rate for howitzers, as well as HE shell penetration rate for medium- and small- caliber guns (except for 12-23mm machine guns).
  • Total penetration rate for all nations depending on HE shell caliber:
    • Caliber 37mm: penetration 9-10mm.
    • Caliber 40-47mm (2pdr): penetration 12mm.
    • Caliber 57mm (6pdr): penetration15mm.
    • Caliber 75-77mm (17pdr): penetration 20mm.

Bug Fixes

  • Bug with navigation from player’s profile screen to chat screen fixed. Chat with chosen player now displays immediately, no searching needed.
  • Bug with excessive memory consumption fixed.
  • Order separator replaced with space in UI.
  • Bug with incorrect time display for X2 multiplier and missions fixed for Android.
  • Bug with medal layout fixed in player profiles.
  • Bug with joystick highlighting and location in tutorial fixed.
  • Problems with memory leakage resolved.
  • Problem with absence of message history resolved in the general chat channel.
  • Bug with the BT-2 upgrade fixed.
  • Bug with reticle displacement when using the lookout area fixed.
  • Bug with absence of banned player’s nickname when banned by moderator fixed.
  • Text for notifications and descriptions fixed.
  • General bugs and client crashes fixed.
Close